name: rogapp
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.3+3

environment:
  sdk: ">=2.16.0 <3.0.0"

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  sqflite: ^2.0.1
  get: ^4.6.5
  flutter_map: any
  geolocator: ^9.0.1
  permission_handler: ^10.0.0
  google_api_availability: ^3.0.1
  tuple: ^2.0.0
  latlong2: ^0.8.1
  positioned_tap_detector: ^1.0.3
  transparent_image: ^2.0.0
  async: ^2.8.2
  vector_math: ^2.1.1
  flutter_image: ^4.1.0
  proj4dart: ^2.0.0
  meta: ^1.7.0
  collection: ^1.15.0
  path_provider: ^2.0.8
  flutter_map_location_marker: any
  flutter_map_marker_cluster: any
  material_design_icons_flutter: ^5.0.6595
  google_fonts: ^2.1.1
  image_picker: ^0.8.4+4
  #geojson_vi: ^2.0.7
  geojson: ^1.0.0
  url_launcher: ^6.0.20
  flutter_breadcrumb: ^1.0.1
  timeline_tile: ^2.0.0
  google_maps_flutter: ^2.1.5
  #flutter_map_marker_popup: any
  flutter_polyline_points: ^1.0.0
  google_maps_webservice: ^0.0.19
  flutter_typeahead: ^4.0.0
  flutter_launcher_icons: ^0.10.0
  rename: ^2.0.1
  circular_menu: ^2.0.1
  camera_camera: ^3.0.0-dev
  intl: ^0.17.0
  modal_bottom_sheet: ^2.1.2
  connectivity_plus: ^3.0.2

flutter_icons:
  android: true
  ios: true
  image_path: "assets/icon.png"
  

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^1.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/
    - assets/images/empty_image.png
    - assets/gradient_japanese_temple.jpg
    - assets/images/japanese_fun.jpeg
    - assets/images/appicon.png
    - assets/images/login_image.jpg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages
